Rotate the base and correspond the falling shapes to their right coloured zones earlier than they land! Crimson dice goes to the Crimson area. Inexperienced ball goes to the Inexperienced area. Blue cone goes to the Blue area. 20 ranges of accelerating problem — from Effortless to Myth. How distant are you able to go? Plain to acquire, difficult to grasp. Perfect for fast periods!
larr rarr Arrow Keys or A D mdash Rotate Stage P mdash Stop F mdash Fullscreen Portable Faucet left or proper facet of display to rotate
Perfect Match
Game Instructions
larr rarr Arrow Keys or A D mdash Rotate Platform P mdash Pause F mdash Fullscreen Mobile Tap left or right side of screen to rotate



